![]() The game follows the same gameplay as the other games in the series. The characters will meet Colonel Bahamut along the way as well, who is a former war hero, trying to subvert the Government using newly-developed weapons. The plot is also set around a hacker who, after getting into the security system of the city, programs all the robots to destroy everything around and cause panic. The action happens five years after Contra III: The Alien Wars, when a team of commandos, Unified Military Special Mobile Task Force K-X, or Contra Hard Cops, has to combat the crime and illegal activities which are spreading fast after the war. ![]() You can even change your stance during a stage: One setting lets you shoot and run, the other keeps you steady and immobile while shooting. You use one button ' to switch between weapons, one to jump, and one to fire. The control in the game is as simple as pulling a trigger. The music has a Japanese techno hybrid sound that isn't too bad. The only thing you'll remember hearing are the explosions, which test the limits of TV speakers. Big, bad, strange-looking machines, vivid, detailed backgrounds, and some of the best-looking explosions ever are interlaced with smooth animation for a totally nuked-out firestorm of a game! Add in a few different perspectives, like a huge robot chasing you down the Information Highway, and you have a game that looks as tough as it plays. A Sight for Corps Eyesįor those of you who think that the Genesis isn't capable of eye-catching graphics, this game proves you wrong. One hit, and it's back to buck private for you. ![]() Do you save the Research Center or exact revenge on an enemy? It's up to you to decide, and you'd better hurry. At the end of each stage, you face multiple-choice scenarios.
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